My Roles: Creative Director, Game Designer, Programmer, Sound Designer, Enemy Designer, Voice Actor, Cinematic Design.
Skills Developed: Designing character kits and enemy attack patterns that compliment/counter one another, Designing around player “fantasy”, Bullet Hell Design Principles, The importance of replayability.
Game Description
Sweet Justice is a bullet hell twin stick shooter made in Unity for a student project. It was our approach to a “bullet hell” style game.
Kavity and his league of confectionaries are threatening to take over the world! Step up and drive him back using 4 unique heroes complete with different moves and ultimate abilities.
Purchase items at the shop inbetween rounds to give yourself a boost during your runs. Master your characters kits and switch between them at opportune times to counter the enemy and rake in the high scores!